﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Serialization;

namespace library
{

    public class MissileLaunch
    {

        private string _Distance;

        public string Distance
        {
            get { return _Distance; }
            set { _Distance = value; }
        }

        private string _Percentage;

        public string Percentage
        { 
            get { return this._Percentage; }
            set { _Percentage = value; }
        }


        private MissileList _Missile;

        public MissileList Missile
        {
            get { return _Missile; }
            set { _Missile = value; }
        }


        private string _Targ;

        public string Targ
        {
            get { return _Targ; }
            set { _Targ = value; }
        }

        private int _Speed;

        public int Speed
        {
            get { return _Speed; }
            set { _Speed = value; }
        }


        private StatusList _Status;

        public StatusList Status
        {
            get { return _Status; }
            set { _Status = value; }
        }

        public enum MissileList
        {
            Javelin,
            Tomahawk,
            BunkerBuster,
            Nuke
        }

        public enum StatusList
        {
            EnRoute,
            Hit,
            Miss,
            SelfDestruct
        }
    }
}
